Triple

T32945107
Position Surface form Disambiguated ID Type / Status
Subject Sonic Origins Plus E842777 entity
Predicate addsPlayableCharacter P43877 FINISHED
Object Amy Rose NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Amy Rose | Statement: [Sonic Origins Plus, addsPlayableCharacter, Amy Rose]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: addsPlayableCharacter
Context triple: [Sonic Origins Plus, addsPlayableCharacter, Amy Rose]
  • A. hasPlayableCharacter chosen
    Indicates that an entity includes or is associated with a character that a user can control or play as.
  • B. playableCharacterFormOf
    Indicates that one entity is a specific form or version of another entity as it appears as a playable character.
  • C. connectsCharacter
    Indicates that one character is linked or associated with another in some meaningful way.
  • D. numberOfPlayableCharacters
    Indicates the total count of distinct characters that can be actively controlled or played by a user in a game or interactive experience.
  • E. fictionalPlayer
    Indicates that the referenced player entity is imaginary or does not exist in the real world, but is instead part of a fictional or simulated context.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f34949727c81909d195c97de3341c8 completed April 30, 2026, 12:21 p.m.
NER Named-entity recognition batch_69f6d13fa5748190813ef184fcf2af41 completed May 3, 2026, 4:38 a.m.
PD Predicate disambiguation batch_69f6cfe5f93c8190995c53dbbe380a32 completed May 3, 2026, 4:32 a.m.
Created at: May 1, 2026, 1:20 a.m.