Triple
T32340079
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | RIB bytestream |
E826286
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | RenderMan Interface representation |
C8240
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: RenderMan Interface representation Context triple: [RIB bytestream, instanceOf, RenderMan Interface representation]
-
A.
3D rendering application
A 3D rendering application is software that generates photorealistic or stylized images and animations from 3D models by simulating lighting, materials, and camera perspectives.
-
B.
3D rendering engine
chosen
A 3D rendering engine is a software component that transforms 3D scene data—geometry, materials, lighting, and camera parameters—into 2D images or frames through processes like rasterization or ray tracing.
-
C.
DXGI interface
A DXGI interface represents a COM-based contract in DirectX Graphics Infrastructure that defines how applications interact with graphics adapters, swap chains, and related low-level GPU resources and presentation mechanisms.
-
D.
graphics API implementation
A graphics API implementation is the concrete software layer that realizes a graphics programming interface by translating its calls into low-level operations on hardware or underlying rendering systems.
-
E.
Khronos Group standard
A Khronos Group standard is an open, royalty-free specification developed collaboratively by the Khronos Group consortium to enable cross-platform, cross-vendor interoperability for graphics, compute, and media applications.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f34913d9048190befaa634025232be |
completed | April 30, 2026, 12:20 p.m. |
Created at: May 1, 2026, 12:48 a.m.