Triple

T31947303
Position Surface form Disambiguated ID Type / Status
Subject Laura Bailey as Abby Anderson E815686 entity
Predicate instanceOf P0 FINISHED
Object video game character portrayal C9463 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: video game character portrayal
Context triple: [Laura Bailey as Abby Anderson, instanceOf, video game character portrayal]
  • A. video game character
    A video game character is a fictional, interactive entity within a game world that the player controls or encounters, defined by its abilities, appearance, behavior, and role in the game's narrative or mechanics.
  • B. video game fictional entity
    A video game fictional entity is any imagined character, creature, object, or construct that exists within the narrative or interactive world of a video game, defined by its designed attributes, behaviors, and role in gameplay or story.
  • C. fictionalCharacterPortrayal chosen
    A fictionalCharacterPortrayal represents a specific depiction or interpretation of a fictional character within a particular work, adaptation, or performance context.
  • D. video game namesake
    A video game namesake is a person, character, place, or entity after whom a video game or its title is named, serving as the primary reference or inspiration for the game's identity.
  • E. animated character
    An animated character is a fictional persona brought to life through drawn, computer-generated, or stop-motion imagery, exhibiting movement, expression, and personality within animated media.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f348f42d188190a33fc8d20ec50517 completed April 30, 2026, 12:20 p.m.
Created at: May 1, 2026, 12:07 a.m.