Triple

T31937203
Position Surface form Disambiguated ID Type / Status
Subject Corinth (in the Jason–Medea narrative) E815423 entity
Predicate instanceOf P0 FINISHED
Object setting in Greek tragedy C59501 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: setting in Greek tragedy
Context triple: [Corinth (in the Jason–Medea narrative), instanceOf, setting in Greek tragedy]
  • A. element of ancient Greek tragedy
    An element of ancient Greek tragedy is a fundamental component—such as plot, character, diction, thought, spectacle, or song—that together shapes the dramatic structure and emotional impact of the play.
  • B. ancient Greek theatre
    Ancient Greek theatre is a classical performance tradition combining drama, music, and dance in large open-air amphitheaters, used for religious festivals, civic engagement, and storytelling through tragedy, comedy, and satyr plays.
  • C. Euripides character
    A Euripides character is a dramatic figure from the plays of the ancient Greek tragedian Euripides, often marked by psychological complexity, moral ambiguity, and intense emotional conflict.
  • D. tragedy trilogy
    A tragedy trilogy is a set of three thematically or narratively linked tragic works that together depict a progression of suffering, conflict, and often catastrophic resolution.
  • E. character in ancient Greek comedy
    A character in ancient Greek comedy is a typically exaggerated, often stock figure whose humorous actions, dialogue, and social role serve to satirize contemporary customs, politics, and human follies within the structure of a comic play.
  • F. None of above. chosen

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f348f3035c81908558e2339955abb3 completed April 30, 2026, 12:20 p.m.
Created at: May 1, 2026, 12:05 a.m.