Triple
T3189764
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Neil Goldman |
E66791
|
entity |
| Predicate | residence |
P75
|
FINISHED |
| Object | Quahog |
E54923
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Quahog | Statement: [Neil Goldman, residence, Quahog]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Quahog Context triple: [Neil Goldman, residence, Quahog]
-
A.
Quahog Harbor
Quahog Harbor is a fictional waterfront area in the animated TV series "Family Guy," serving as a key setting within the made-up town of Quahog, Rhode Island.
-
B.
Quahog, Rhode Island
chosen
Quahog, Rhode Island is the fictional New England town that serves as the primary setting for the animated television series Family Guy.
-
C.
Oldtown
Oldtown was the original pioneer settlement that later developed into present-day Harrodsburg, Kentucky, one of the earliest permanent communities in the state.
-
D.
Amity Harbor
Amity Harbor is the fictional seaside port town featured in the "Jaws" franchise as the central setting for its shark-related events.
-
E.
Dunwich
Dunwich is a small coastal village in Suffolk, England, historically significant as a once-thriving medieval port largely lost to the sea through coastal erosion.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ad8588ba18819086a10951c32ecb80 |
completed | March 8, 2026, 2:19 p.m. |
| NER | Named-entity recognition | batch_69ada6e67e948190afbd9cc6a3ade415 |
completed | March 8, 2026, 4:42 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69b24b9a9bc88190b7090bda8fe6260c |
completed | March 12, 2026, 5:14 a.m. |
Created at: March 8, 2026, 3:07 p.m.