Triple

T3189764
Position Surface form Disambiguated ID Type / Status
Subject Neil Goldman E66791 entity
Predicate residence P75 FINISHED
Object Quahog E54923 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Quahog | Statement: [Neil Goldman, residence, Quahog]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Quahog
Context triple: [Neil Goldman, residence, Quahog]
  • A. Quahog Harbor
    Quahog Harbor is a fictional waterfront area in the animated TV series "Family Guy," serving as a key setting within the made-up town of Quahog, Rhode Island.
  • B. Quahog, Rhode Island chosen
    Quahog, Rhode Island is the fictional New England town that serves as the primary setting for the animated television series Family Guy.
  • C. Oldtown
    Oldtown was the original pioneer settlement that later developed into present-day Harrodsburg, Kentucky, one of the earliest permanent communities in the state.
  • D. Amity Harbor
    Amity Harbor is the fictional seaside port town featured in the "Jaws" franchise as the central setting for its shark-related events.
  • E. Dunwich
    Dunwich is a small coastal village in Suffolk, England, historically significant as a once-thriving medieval port largely lost to the sea through coastal erosion.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ad8588ba18819086a10951c32ecb80 completed March 8, 2026, 2:19 p.m.
NER Named-entity recognition batch_69ada6e67e948190afbd9cc6a3ade415 completed March 8, 2026, 4:42 p.m.
NED1 Entity disambiguation (via context triple) batch_69b24b9a9bc88190b7090bda8fe6260c completed March 12, 2026, 5:14 a.m.
Created at: March 8, 2026, 3:07 p.m.