Triple

T31641697
Position Surface form Disambiguated ID Type / Status
Subject Rogueport Trouble Center E807473 entity
Predicate instanceOf P0 FINISHED
Object gameplay mechanic C22084 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: gameplay mechanic
Context triple: [Rogueport Trouble Center, instanceOf, gameplay mechanic]
  • A. game mechanic chosen
    A game mechanic is a rule or system that defines how players interact with a game’s world, elements, and objectives to create meaningful play.
  • B. dynamic game
    A dynamic game is a strategic interaction among multiple decision-makers that unfolds over time, where players’ choices at each stage can depend on past actions and information, influencing future payoffs and outcomes.
  • C. mathematical game
    A mathematical game is a structured activity or problem governed by explicit rules in which players make decisions or moves, often analyzed using mathematical concepts such as strategy, probability, and optimization.
  • D. mechanical puzzle
    A mechanical puzzle is a physical object designed with interlocking or movable parts that must be manipulated in specific ways to achieve a goal, such as assembly, disassembly, or transformation.
  • E. rhythm game
    A rhythm game is an interactive music-based game where players must accurately time their inputs to match musical beats, patterns, or cues presented on screen.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f348d9ce58819093ea2da83cbeeec1 completed April 30, 2026, 12:19 p.m.
Created at: April 30, 2026, 10:49 p.m.