Triple

T31439766
Position Surface form Disambiguated ID Type / Status
Subject Pianta Syndicate E802034 entity
Predicate instanceOf P0 FINISHED
Object organization in video games C9248 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: organization in video games
Context triple: [Pianta Syndicate, instanceOf, organization in video games]
  • A. video game organization chosen
    A video game organization is a structured entity that manages the development, publishing, promotion, or competitive play of video games through coordinated teams, resources, and strategic planning.
  • B. organization in the Wolfenstein series
    An organization in the Wolfenstein series is a structured faction or group—such as resistance movements, military units, or secret societies—that operates within the alternate-history setting to pursue ideological, political, or military goals that drive the narrative and conflicts of the games.
  • C. organization in Game of Thrones
    An organization in Game of Thrones is a structured group of individuals united by a common purpose, hierarchy, and set of rules or traditions that influence political, military, religious, or social power within the world of Westeros and beyond.
  • D. video game
    A video game is an interactive digital entertainment experience in which players engage with visual and audio content through input devices to achieve goals, overcome challenges, or explore virtual worlds.
  • E. video game fictional entity
    A video game fictional entity is any imagined character, creature, object, or construct that exists within the narrative or interactive world of a video game, defined by its designed attributes, behaviors, and role in gameplay or story.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f348c5a6bc819092a557e95438976f completed April 30, 2026, 12:19 p.m.
Created at: April 30, 2026, 9:04 p.m.