Triple

T31321607
Position Surface form Disambiguated ID Type / Status
Subject Metal Gear Solid: The Twin Snakes E798760 entity
Predicate inspiredByGameplayFrom P44629 FINISHED
Object Metal Gear Solid 2: Sons of Liberty NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Metal Gear Solid 2: Sons of Liberty | Statement: [Metal Gear Solid: The Twin Snakes, inspiredByGameplayFrom, Metal Gear Solid 2: Sons of Liberty]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: inspiredByGameplayFrom
Context triple: [Metal Gear Solid: The Twin Snakes, inspiredByGameplayFrom, Metal Gear Solid 2: Sons of Liberty]
  • A. inspiredVideoGame chosen
    Indicates that one entity served as the creative basis or influence for the development or design of a video game.
  • B. inspiredPlayer
    Indicates that one player has motivated, influenced, or sparked creativity or performance in another player.
  • C. originGame
    Indicates the game from which an entity, such as a character, item, or concept, originally comes.
  • D. relatedGame
    Indicates that one game has a notable connection or association with another game, such as shared content, themes, or series.
  • E. introducedToGame
    Indicates that one entity caused or facilitated another entity’s initial exposure or introduction to a particular game.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f224e3238c8190b2291f50ea4962cd completed April 29, 2026, 3:33 p.m.
NER Named-entity recognition batch_69f760a35b988190904e6267553ad2fe completed May 3, 2026, 2:50 p.m.
PD Predicate disambiguation batch_69f75eb3d6f081908c933474eb359e3d completed May 3, 2026, 2:41 p.m.
Created at: April 29, 2026, 9:15 p.m.