Triple

T31120703
Position Surface form Disambiguated ID Type / Status
Subject Shannon (Despicable Me 2) E793213 entity
Predicate emotionalToneOfScene P171341 FINISHED
Object comedic LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: comedic | Statement: [Shannon (Despicable Me 2), emotionalToneOfScene, comedic]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: emotionalToneOfScene
Context triple: [Shannon (Despicable Me 2), emotionalToneOfScene, comedic]
  • A. emotionalScope
    Indicates the range or extent of emotions involved or affected within a given relationship or situation.
  • B. emotionalDynamic
    Indicates how emotions, moods, or affective states change, interact, or influence each other between entities over time.
  • C. intendedEmotion
    Indicates the emotion that an action, expression, or communication is meant to evoke in its target, regardless of the actual emotion experienced.
  • D. emotionalTrait
    Indicates that an entity possesses a particular emotional characteristic, disposition, or affective quality.
  • E. emotionEffect
    Indicates that one entity’s emotional state causes or influences a change in another entity’s feelings, behavior, or condition.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f224d0a7688190af3fe3e6e26d01ed completed April 29, 2026, 3:33 p.m.
NER Named-entity recognition batch_69f69f80b62c8190bf2af2be0d3a7df8 completed May 3, 2026, 1:06 a.m.
PD Predicate disambiguation batch_69f69d1a37e081908d1d86b90ff502bd completed May 3, 2026, 12:55 a.m.
PDg Predicate description generation batch_69f69dfbf6ac8190ba2e6fc0adfd8b73 completed May 3, 2026, 12:59 a.m.
Created at: April 29, 2026, 9:04 p.m.