Triple

T30943077
Position Surface form Disambiguated ID Type / Status
Subject Lockne E788313 entity
Predicate videoGameDeveloperOfWork P35248 FINISHED
Object Kojima Productions NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Kojima Productions | Statement: [Lockne, videoGameDeveloperOfWork, Kojima Productions]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: videoGameDeveloperOfWork
Context triple: [Lockne, videoGameDeveloperOfWork, Kojima Productions]
  • A. gameDeveloperOfWorkAppearsIn
    Indicates that a person or entity is the developer of a game in which the referenced work (e.g., character, story, or asset) appears.
  • B. gameDeveloper chosen
    Indicates that one entity creates, designs, or develops the other entity, which is a game.
  • C. developerOfContainingGame
    Indicates that an entity is the developer responsible for creating the game that contains the referenced element or component.
  • D. gameDeveloperOfAppearance
    Indicates that an entity is the developer responsible for creating or producing a particular appearance or version of a game.
  • E. gameDeveloperOfSeries
    Indicates that a person or company is the developer responsible for creating or producing one or more games within a particular game series.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f224c180f88190ad177372ee02b7e2 completed April 29, 2026, 3:33 p.m.
NER Named-entity recognition batch_69f6e6029a10819098ff21f58079e70e completed May 3, 2026, 6:06 a.m.
PD Predicate disambiguation batch_69f6e3d5e8188190b1e1c2e5d1b77031 completed May 3, 2026, 5:57 a.m.
Created at: April 29, 2026, 8:53 p.m.