Triple
T30644233
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Mayoi Hachikuji |
E780074
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | Monogatari Series character |
C56420
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: Monogatari Series character Context triple: [Mayoi Hachikuji, instanceOf, Monogatari Series character]
-
A.
Nasuverse character
A Nasuverse character is an individual—human, supernatural, or conceptual—originating from Kinoko Nasu’s shared universe (e.g., Fate, Tsukihime, Kara no Kyoukai) whose identity, abilities, and role are defined by that setting’s intricate metaphysics, timelines, and lore.
-
B.
Monogatari Series installment
A Monogatari Series installment is an individual narrative work—such as a light novel volume, anime season, or film—set within the Monogatari universe that focuses on a specific arc of supernatural mysteries, character relationships, and dialogue-driven storytelling.
-
C.
Fate series character
A Fate series character is a heroic or mythical figure summoned as a powerful "Servant" with unique abilities, Noble Phantasms, and a distinct personality shaped by both legend and the narrative’s reinterpretation.
-
D.
monogatari series arc
chosen
A monogatari series arc is a self-contained narrative segment within the larger Monogatari franchise that focuses on a specific character’s supernatural affliction, personal growth, and relationships, typically blending dialogue-heavy storytelling with shifting perspectives and nonlinear chronology.
-
E.
Fate/Grand Order character
A Fate/Grand Order character is a summoned heroic spirit or mythic figure, reimagined with unique abilities, personality, and narrative role within the game's overarching story and combat system.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f224a50ebc81909b961a94c7f66b12 |
completed | April 29, 2026, 3:32 p.m. |
Created at: April 29, 2026, 8:29 p.m.