Triple
T30350132
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Mash Kyrielight |
E771968
|
entity |
| Predicate | servantClassSkill |
P170205
|
FINISHED |
| Object | Shield of Rousing Resolution |
—
|
NE NERFINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Shield of Rousing Resolution | Statement: [Mash Kyrielight, servantClassSkill, Shield of Rousing Resolution]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: servantClassSkill Context triple: [Mash Kyrielight, servantClassSkill, Shield of Rousing Resolution]
-
A.
skillType
Indicates the specific category or kind of skill that characterizes or classifies an associated skill-related entity or action.
-
B.
skillFamily
Indicates that one skill belongs to, or is categorized under, a broader family or group of related skills.
-
C.
killsAt
Indicates that one entity causes the death of another entity at a specific time or event.
-
D.
skillComponents
Indicates that a skill is composed of, or can be broken down into, specific component skills or elements.
-
E.
skillTaught
Indicates that one entity teaches or imparts a particular skill to another entity.
- F. None of above. chosen
Provenance (4 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f2248b9a208190bc3e6804acd5afd6 |
completed | April 29, 2026, 3:32 p.m. |
| NER | Named-entity recognition | batch_69f68b121eac81909e90416207bc1157 |
completed | May 2, 2026, 11:38 p.m. |
| PD | Predicate disambiguation | batch_69f6860def1c81909d79e1f088c4b5e5 |
completed | May 2, 2026, 11:17 p.m. |
| PDg | Predicate description generation | batch_69f68a160374819084d720985f800dfc |
completed | May 2, 2026, 11:34 p.m. |
Created at: April 29, 2026, 7:56 p.m.