Triple

T29758774
Position Surface form Disambiguated ID Type / Status
Subject Großer Saal E753102 entity
Predicate acousticDesignFocus P117332 FINISHED
Object even sound distribution LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: even sound distribution | Statement: [Großer Saal, acousticDesignFocus, even sound distribution]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: acousticDesignFocus
Context triple: [Großer Saal, acousticDesignFocus, even sound distribution]
  • A. acousticalDesigner
    Indicates a relationship where one entity serves as the acoustical designer responsible for planning or shaping the sound characteristics of another entity (such as a space, product, or performance).
  • B. soundDesignFocus
    Indicates a relationship where the primary emphasis or attention is placed on the creation, manipulation, or arrangement of sounds within an audio or media context.
  • C. hasAcousticsSuitableFor chosen
    Indicates that something possesses acoustic properties that are appropriate or well-suited for a particular use, activity, or environment.
  • D. soundDesignFor
    Indicates that one entity is responsible for creating or shaping the audio or soundscape used in another entity (such as a work, scene, or production).
  • E. soundDesignBy
    Indicates that the sound design for a work (such as a film, game, or performance) is created or supervised by a particular person or entity.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f0d62c84cc8190846f80ae04fdf8ec completed April 28, 2026, 3:45 p.m.
NER Named-entity recognition batch_69f673cddb3881908c79b552d23521f3 completed May 2, 2026, 9:59 p.m.
PD Predicate disambiguation batch_69f66ac1a4fc81909740d2e52fbe6970 completed May 2, 2026, 9:21 p.m.
Created at: April 28, 2026, 7:58 p.m.