Triple

T29655383
Position Surface form Disambiguated ID Type / Status
Subject Fleet Beacon E750248 entity
Predicate isUniquePerPlayer P167567 FINISHED
Object false LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: false | Statement: [Fleet Beacon, isUniquePerPlayer, false]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: isUniquePerPlayer
Context triple: [Fleet Beacon, isUniquePerPlayer, false]
  • A. isUniqueTo
    Indicates that a property, characteristic, or association belongs exclusively to a particular entity and is not shared with any other.
  • B. isUniqueWithinSystem
    Indicates that an entity exists only once and has no duplicates within the defined system or scope.
  • C. canBeUsedOncePer
    Indicates that the associated action or resource is limited to a single use within each specified unit (such as per turn, per day, or per user).
  • D. hasSinglePlayer
    Indicates that something includes, supports, or is designed for a single-player mode or experience.
  • E. isUniqueWithinNetwork
    Indicates that an entity exists as a single, non-duplicated instance within the specified network scope.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f0d6226fe881908819197c9ef9ee04 completed April 28, 2026, 3:45 p.m.
NER Named-entity recognition batch_69f66f274ba08190bcdbdfeccf4af09d completed May 2, 2026, 9:39 p.m.
PD Predicate disambiguation batch_69f6659f246081909821c5f452d14e8f completed May 2, 2026, 8:59 p.m.
PDg Predicate description generation batch_69f6691da93081909deaf680614fc900 completed May 2, 2026, 9:14 p.m.
Created at: April 28, 2026, 6:54 p.m.