Triple

T29655343
Position Surface form Disambiguated ID Type / Status
Subject Forge (StarCraft) E750247 entity
Predicate controllingPlayer P192917 FINISHED
Object Protoss player LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Protoss player | Statement: [Forge (StarCraft), controllingPlayer, Protoss player]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: controllingPlayer
Context triple: [Forge (StarCraft), controllingPlayer, Protoss player]
  • A. isPlayerControlled
    Indicates that an entity is currently being directed or controlled by a human player rather than by the system or AI.
  • B. decisivePlayPlayer
    Indicates that a player made a decisive play that significantly influenced the outcome of a game or match.
  • C. controllingCharacter
    Indicates that one character exerts control, influence, or authority over another character.
  • D. teamStateControlled
    Indicates that a team is under the authority, governance, or regulatory control of a particular state or governmental entity.
  • E. playableSide
    Indicates that a particular side, faction, or team in a game can be actively controlled or chosen by the player.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f0d6226fe881908819197c9ef9ee04 completed April 28, 2026, 3:45 p.m.
NER Named-entity recognition batch_69fd32848ea88190a71e6df402bbb30e completed May 8, 2026, 12:47 a.m.
PD Predicate disambiguation batch_69fd2d7e95588190991d5f21e25155df completed May 8, 2026, 12:25 a.m.
PDg Predicate description generation batch_69fd328298ac8190b6bd5ded7dca270d completed May 8, 2026, 12:46 a.m.
Created at: April 28, 2026, 6:54 p.m.