Triple
T29654657
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Aiur |
E750233
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | location in StarCraft universe |
C56011
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: location in StarCraft universe Context triple: [Aiur, instanceOf, location in StarCraft universe]
-
A.
location in Warcraft universe
A location in the Warcraft universe is any distinct, named place—such as a city, region, dungeon, or landmark—within Azeroth or its connected realms that provides geographical context, lore significance, and gameplay functions.
-
B.
region in the Star Wars galaxy
A region in the Star Wars galaxy is a large-scale spatial division of known space, encompassing multiple star systems, sectors, and hyperspace routes that share common political, cultural, or navigational characteristics.
-
C.
location in the Foundation universe
A "location in the Foundation universe" represents any distinct physical or spatial setting—such as planets, space stations, sectors, or regions—within the fictional cosmos of Isaac Asimov’s Foundation series, characterized by its geography, political affiliation, culture, and narrative significance.
-
D.
location in the Warcraft universe
A location in the Warcraft universe is any distinct, lore-defined place—ranging from continents and kingdoms to cities, dungeons, and landmarks—within Azeroth and its connected realms that serves as a setting for events, quests, and stories.
-
E.
location in the Diablo universe
A location in the Diablo universe is any distinct, lore-rich place—such as towns, dungeons, wilderness areas, or realms—where characters can explore, battle enemies, and experience story events within Sanctuary and its connected planes.
- F. None of above. chosen
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f0d6226fe881908819197c9ef9ee04 |
completed | April 28, 2026, 3:45 p.m. |
Created at: April 28, 2026, 6:54 p.m.