Triple

T29504326
Position Surface form Disambiguated ID Type / Status
Subject MCTS E748468 entity
Predicate instanceOf P0 FINISHED
Object heuristic search algorithm C24840 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: heuristic search algorithm
Context triple: [MCTS, instanceOf, heuristic search algorithm]
  • A. game tree search method chosen
    A game tree search method is an algorithmic approach that systematically explores possible moves and their consequences in a game’s decision tree to determine optimal or near-optimal actions.
  • B. algorithm
    An algorithm is a finite, well-defined sequence of computational steps or rules designed to solve a specific problem or perform a particular task.
  • C. Monte Carlo reinforcement learning algorithm
    A Monte Carlo reinforcement learning algorithm is a method that learns optimal policies by estimating value functions from complete, sampled episodes of experience without requiring a model of the environment’s dynamics.
  • D. scientific heuristic
    A scientific heuristic is a practical, experience-based rule or strategy that guides researchers in generating hypotheses, designing experiments, or interpreting data without guaranteeing an optimal or strictly logical solution.
  • E. joint planning and execution system
    A joint planning and execution system is an integrated framework that enables multiple agents or stakeholders to collaboratively create, coordinate, and carry out shared plans toward common goals in dynamic environments.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f0bd455a9c8190b40a3e8ea38cf61f completed April 28, 2026, 1:59 p.m.
Created at: April 28, 2026, 4:26 p.m.