Triple
T29504063
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Hotel City |
E748462
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | social-network simulation game |
C16812
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: social-network simulation game Context triple: [Hotel City, instanceOf, social-network simulation game]
-
A.
social gaming network
chosen
A social gaming network is an online platform that connects players to discover, play, and share games together while interacting through social features like friends lists, chat, and communities.
-
B.
life simulation game
A life simulation game is an interactive digital experience where players control and develop virtual characters and their environments, making choices that shape their daily activities, relationships, and long-term outcomes.
-
C.
social gaming company
A social gaming company is an organization that develops and operates games designed to be played and shared with others, emphasizing online interaction, community features, and social engagement among players.
-
D.
economic simulation game
An economic simulation game is an interactive system where players manage resources, markets, and financial decisions to model and optimize economic outcomes within a virtual environment.
-
E.
construction and management simulation game
A construction and management simulation game is a type of game where players design, build, and oversee the operation of structures, systems, or communities while balancing resources, growth, and strategic decision-making.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f0bd455a9c8190b40a3e8ea38cf61f |
completed | April 28, 2026, 1:59 p.m. |
Created at: April 28, 2026, 4:26 p.m.