Triple
T29416887
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Baldur's Gate II: Shadows of Amn |
E746049
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | isometric role-playing game |
C4648
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: isometric role-playing game Context triple: [Baldur's Gate II: Shadows of Amn, instanceOf, isometric role-playing game]
-
A.
roguelike game
A roguelike game is a dungeon-crawling video game characterized by procedurally generated levels, turn-based gameplay, grid-based movement, and permanent character death.
-
B.
Metroidvania game
A Metroidvania game is a 2D (or 2.5D) action-adventure game focused on exploration, where players gradually unlock new abilities that open previously inaccessible areas in a large, interconnected world.
-
C.
role‑playing game
chosen
A role-playing game is an interactive experience in which players assume fictional characters and collaboratively create or influence a narrative by making choices that affect the game world and its outcomes.
-
D.
dungeon crawler
A dungeon crawler is a game or narrative focused on exploring labyrinthine environments filled with monsters, traps, and treasure, emphasizing combat, resource management, and incremental character progression.
-
E.
action role-playing game series
An action role-playing game series is a collection of related video games that blend real-time combat and character control with role-playing elements such as character progression, narrative choices, and equipment customization across multiple interconnected titles.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f0a79f6d5c8190a350baed0157e06f |
completed | April 28, 2026, 12:27 p.m. |
Created at: April 28, 2026, 3:02 p.m.