Triple

T29363592
Position Surface form Disambiguated ID Type / Status
Subject Halo: Reach E744655 entity
Predicate hasMultiplayerMaps P101541 FINISHED
Object Forge World NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Forge World | Statement: [Halo: Reach, hasMultiplayerMaps, Forge World]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: hasMultiplayerMaps
Context triple: [Halo: Reach, hasMultiplayerMaps, Forge World]
  • A. hasMultiplayerMapEditor
    Indicates that the subject includes a map editor feature that can be used by multiple players simultaneously.
  • B. hasMultiplayer
    Indicates that an entity (such as a game or application) supports a mode where multiple users can participate or interact simultaneously.
  • C. supportsMultiplayerMapSize
    Indicates that something (such as a game or system) allows or is compatible with a specific map size when running in multiplayer mode.
  • D. multiplayerMapsCount
    Indicates the number of maps or levels that support multiplayer gameplay within a game or system.
  • E. multiplayerMap chosen
    Indicates that a map or environment is designed to support gameplay involving multiple players simultaneously.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f0a79aee588190b490f19d93c6e52d completed April 28, 2026, 12:27 p.m.
NER Named-entity recognition batch_69f78fd5a6388190bfda4bbb2e222e5b completed May 3, 2026, 6:11 p.m.
PD Predicate disambiguation batch_69f78e2ac3fc819081a45c6841375c8d completed May 3, 2026, 6:04 p.m.
Created at: April 28, 2026, 2:20 p.m.