Triple

T29306616
Position Surface form Disambiguated ID Type / Status
Subject Halo Infinite E743111 entity
Predicate multiplayerStatus P80143 FINISHED
Object free-to-play LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: free-to-play | Statement: [Halo Infinite, multiplayerStatus, free-to-play]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: multiplayerStatus
Context triple: [Halo Infinite, multiplayerStatus, free-to-play]
  • A. playerStatus
    Indicates the current state or condition of a player within a game or system, such as their activity, health, or participation status.
  • B. multiplayerType chosen
    Indicates the type or mode of multiplayer interaction supported between participants.
  • C. multiplayerModeSharedWith
    Indicates that a multiplayer mode is made available or shared from one entity to another for joint use or participation.
  • D. multiplayerFeature
    Indicates that the subject supports or involves multiple users participating together, typically at the same time within the same activity or environment.
  • E. hasMultiplayer
    Indicates that an entity (such as a game or application) supports a mode where multiple users can participate or interact simultaneously.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f09123ed9881909f351f7541933f5e completed April 28, 2026, 10:51 a.m.
NER Named-entity recognition batch_69f6691f5e188190b12c7b2eb729a45e completed May 2, 2026, 9:14 p.m.
PD Predicate disambiguation batch_69f6659b62fc8190b21555d0ba54db2d completed May 2, 2026, 8:59 p.m.
Created at: April 28, 2026, 1:14 p.m.