Triple

T29273091
Position Surface form Disambiguated ID Type / Status
Subject Mortal Kombat: Armageddon E742171 entity
Predicate numberOfPlayableCharactersApprox P48193 FINISHED
Object over 60 LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: over 60 | Statement: [Mortal Kombat: Armageddon, numberOfPlayableCharactersApprox, over 60]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: numberOfPlayableCharactersApprox
Context triple: [Mortal Kombat: Armageddon, numberOfPlayableCharactersApprox, over 60]
  • A. numberOfPlayableCharacters chosen
    Indicates the total count of distinct characters that can be actively controlled or played by a user in a game or interactive experience.
  • B. numberOfCharacters
    Indicates the total count of individual characters present in a given text, string, or entity’s representation.
  • C. hasPlayableCharacter
    Indicates that an entity includes or is associated with a character that a user can control or play as.
  • D. numberOfHumanCharacters
    Indicates the count of distinct human characters associated with a given entity or context.
  • E. numberOfHumanProtagonists
    Indicates the count of human characters that serve as protagonists in a given work or context.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f0912124d48190a046642b69407f4c completed April 28, 2026, 10:51 a.m.
NER Named-entity recognition batch_69ffe6e2eb688190a45fd2c6415cd86a completed May 10, 2026, 2:01 a.m.
PD Predicate disambiguation batch_69ffe65939488190a35b9c2e9c7ad868 completed May 10, 2026, 1:58 a.m.
Created at: April 28, 2026, 12:49 p.m.