Triple

T29195403
Position Surface form Disambiguated ID Type / Status
Subject Halo 5: Guardians E740109 entity
Predicate hasMultiplayerMapEditor P182232 FINISHED
Object Forge NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Forge | Statement: [Halo 5: Guardians, hasMultiplayerMapEditor, Forge]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: hasMultiplayerMapEditor
Context triple: [Halo 5: Guardians, hasMultiplayerMapEditor, Forge]
  • A. multiplayerMap
    Indicates that a map or environment is designed to support gameplay involving multiple players simultaneously.
  • B. supportsMultiplayerMapSize
    Indicates that something (such as a game or system) allows or is compatible with a specific map size when running in multiplayer mode.
  • C. hasMultiplayer
    Indicates that an entity (such as a game or application) supports a mode where multiple users can participate or interact simultaneously.
  • D. multiplayerMapType
    Indicates the type or category of map used in a multiplayer context (e.g., game mode layout or environment style).
  • E. multiplayerMapCountAtLaunch
    Indicates the number of multiplayer maps that are available when the game is first launched.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f07cb8033c8190b8807e219a14333d completed April 28, 2026, 9:24 a.m.
NER Named-entity recognition batch_69f7886be6d8819095ec62e4f2cee858 completed May 3, 2026, 5:39 p.m.
PD Predicate disambiguation batch_69f7841440f48190b4346c08855951d2 completed May 3, 2026, 5:21 p.m.
PDg Predicate description generation batch_69f7886b27f08190ab4580f949222c93 completed May 3, 2026, 5:39 p.m.
Created at: April 28, 2026, 12:04 p.m.