Triple

T2898263
Position Surface form Disambiguated ID Type / Status
Subject FMX E62593 entity
Predicate supportsRenderingAPI P22768 FINISHED
Object DirectX E37364 NE FINISHED

How this triple was built (3 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: DirectX | Statement: [FMX, supportsRenderingAPI, DirectX]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: DirectX
Context triple: [FMX, supportsRenderingAPI, DirectX]
  • A. DirectX chosen
    DirectX is a collection of application programming interfaces (APIs) developed by Microsoft that enables high-performance handling of graphics, sound, and other multimedia tasks, especially for games, on Windows platforms.
  • B. DXGI
    DXGI (DirectX Graphics Infrastructure) is a Microsoft API layer that manages low-level tasks like enumerating graphics adapters, handling display modes, and facilitating communication between Direct3D and the graphics hardware.
  • C. DirectShow
    DirectShow is a Microsoft multimedia framework and API used on Windows for capturing, processing, and playing audio and video streams.
  • D. Video for Windows
    Video for Windows is an early Microsoft multimedia framework and API for Windows that enabled digital video playback and editing on PCs in the 1990s.
  • E. Metal graphics API
    Metal graphics API is Apple’s low-level, high-performance framework for 3D graphics and GPU-accelerated computing on its devices.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: supportsRenderingAPI
Context triple: [FMX, supportsRenderingAPI, DirectX]
  • A. graphicsAPI chosen
    Indicates a relationship where one entity uses, supports, or is implemented with a particular graphics application programming interface (graphicsAPI).
  • B. isSupportedBy
    Indicates that an entity is upheld, sustained, or enabled by another entity, which provides necessary assistance, resources, or justification.
  • C. supportsHardwareRayTracing
    Indicates that one entity provides or enables hardware-level ray tracing capabilities for another entity or within a given context.
  • D. supportsFeature
    Indicates that one entity provides, enables, or is compatible with a particular feature or capability of another.
  • E. supportsMeshShading
    Indicates that one entity provides or enables mesh shading functionality for another entity or within a given context.
  • F. None of above.

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ab4c3e070c8190b78d3d2c005876dd completed March 6, 2026, 9:50 p.m.
NER Named-entity recognition batch_69abe08fe3248190a6bb7de2a2c317b1 completed March 7, 2026, 8:23 a.m.
NED1 Entity disambiguation (via context triple) batch_69b03188d84081909e23b46c2f75250b completed March 10, 2026, 2:58 p.m.
PD Predicate disambiguation batch_69abdd17bcdc8190aa47274a50ba4ad4 completed March 7, 2026, 8:08 a.m.
Created at: March 6, 2026, 10:10 p.m.