Triple
T28899077
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Nemesis |
E732904
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | scrolling shooter video game |
C7524
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: scrolling shooter video game Context triple: [Nemesis, instanceOf, scrolling shooter video game]
-
A.
multidirectional shooter
A multidirectional shooter is a game in which the player can move and fire weapons independently in any direction, often navigating open arenas filled with enemies and projectiles.
-
B.
light gun shooter game
A light gun shooter game is an arcade-style video game where players use a gun-shaped controller to aim and shoot at on-screen targets, often with fast-paced, rail-based action and score-based progression.
-
C.
fixed shooter
A fixed shooter is a type of shoot 'em up video game where the player’s movement is restricted to a limited axis (often the bottom of the screen) while shooting at waves of enemies that approach from predetermined directions.
-
D.
sport shooter
A sport shooter is an individual who practices and competes in precision shooting disciplines using firearms or air guns under regulated, often competitive, conditions.
-
E.
video game
chosen
A video game is an interactive digital entertainment experience in which players engage with visual and audio content through input devices to achieve goals, overcome challenges, or explore virtual worlds.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f05b08c2008190ac426a035a2ed66d |
completed | April 28, 2026, 7 a.m. |
Created at: April 28, 2026, 8:01 a.m.