Triple

T28897677
Position Surface form Disambiguated ID Type / Status
Subject Midway E732870 entity
Predicate gameDesignStyle P137584 FINISHED
Object fast-paced arcade gameplay LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: fast-paced arcade gameplay | Statement: [Midway, gameDesignStyle, fast-paced arcade gameplay]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: gameDesignStyle
Context triple: [Midway, gameDesignStyle, fast-paced arcade gameplay]
  • A. gameDesignSpecialty
    Indicates that one entity has a particular area of specialization or focus within the field of game design in relation to another entity.
  • B. gameModeDesign
    Indicates that one entity defines or specifies the rules, structure, or configuration of a particular game mode for another entity.
  • C. designedGame
    Indicates that one entity is the creator or designer responsible for the conception and development of a particular game.
  • D. productionDesignStyle
    Indicates the visual and aesthetic approach used in designing the overall look and environment of a production.
  • E. coreDesignStyle chosen
    Indicates the primary or defining design style that characterizes an entity’s overall aesthetic or structural approach.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f05b08c2008190ac426a035a2ed66d completed April 28, 2026, 7 a.m.
NER Named-entity recognition batch_69f65f7731e4819099d5bd3d915ee266 completed May 2, 2026, 8:32 p.m.
PD Predicate disambiguation batch_69f65c2198208190a3954086c22cfcbf completed May 2, 2026, 8:18 p.m.
Created at: April 28, 2026, 8 a.m.