Triple

T28619114
Position Surface form Disambiguated ID Type / Status
Subject Direct3D 10 E724337 entity
Predicate shaderModel P164945 FINISHED
Object Shader Model 4.0 LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Shader Model 4.0 | Statement: [Direct3D 10, shaderModel, Shader Model 4.0]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: shaderModel
Context triple: [Direct3D 10, shaderModel, Shader Model 4.0]
  • A. shaderUnits
    Indicates the relationship between a graphics processor and the number or configuration of its shader processing units used for rendering and computation.
  • B. supportsShadingLanguage
    Indicates that one entity provides compatibility with, or can correctly interpret and execute, a specified shading language used for programmable graphics rendering.
  • C. supportsMeshShading
    Indicates that one entity provides or enables mesh shading functionality for another entity or within a given context.
  • D. renderingTechnology
    Indicates the graphics or visualization method used to generate the visual representation of an object, scene, or interface.
  • E. materialTechnique
    Indicates the materials used and the techniques or methods applied in creating or producing something.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f01d822ac08190932de59ec2268ed2 completed April 28, 2026, 2:37 a.m.
NER Named-entity recognition batch_69f6562fd3488190be1acd8c526a28d2 completed May 2, 2026, 7:53 p.m.
PD Predicate disambiguation batch_69f651aad92c8190b874b3b5f9f64434 completed May 2, 2026, 7:34 p.m.
PDg Predicate description generation batch_69f652a3a8208190a4fdd66f34138bd2 completed May 2, 2026, 7:38 p.m.
Created at: April 28, 2026, 4:32 a.m.