Triple
T28052665
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Red |
E708869
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | interactive entertainment platform |
C35433
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: interactive entertainment platform Context triple: [Red, instanceOf, interactive entertainment platform]
-
A.
gaming platform
chosen
A gaming platform is a digital environment that provides the hardware, software, and services necessary for users to access, play, and manage video games.
-
B.
social gaming network
A social gaming network is an online platform that connects players to discover, play, and share games together while interacting through social features like friends lists, chat, and communities.
-
C.
social gaming company
A social gaming company is an organization that develops and operates games designed to be played and shared with others, emphasizing online interaction, community features, and social engagement among players.
-
D.
viewing platform
A viewing platform is an elevated, often open structure designed to provide people with a safe, unobstructed vantage point for observing the surrounding environment or specific points of interest.
-
E.
proprietary entertainment system
A proprietary entertainment system is a closed, vendor-controlled platform that delivers media or interactive content using exclusive hardware, software, or formats not fully compatible with open or competing systems.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ef9b6df9f48190bbb971d02cbe1b65 |
completed | April 27, 2026, 5:22 p.m. |
Created at: April 27, 2026, 8:34 p.m.