Triple
T27750426
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Microsoft Internet Gaming Zone |
E702099
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | multiplayer gaming platform |
C35433
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: multiplayer gaming platform Context triple: [Microsoft Internet Gaming Zone, instanceOf, multiplayer gaming platform]
-
A.
multiplayer services platform
A multiplayer services platform is a backend system that provides the networking, matchmaking, session management, and real-time communication infrastructure needed to support online multiplayer experiences across games or applications.
-
B.
multiplayer game
A multiplayer game is an interactive digital or physical game in which two or more players participate simultaneously or asynchronously, often collaborating or competing within a shared set of rules and objectives.
-
C.
gaming platform
chosen
A gaming platform is a digital environment that provides the hardware, software, and services necessary for users to access, play, and manage video games.
-
D.
social gaming network
A social gaming network is an online platform that connects players to discover, play, and share games together while interacting through social features like friends lists, chat, and communities.
-
E.
cross‑platform gaming initiative
A cross-platform gaming initiative is a coordinated effort to design, develop, and support games that seamlessly operate and share player progress, communities, and features across multiple hardware and operating systems.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ef6a53c7388190899baa6daf42301c |
completed | April 27, 2026, 1:53 p.m. |
Created at: April 27, 2026, 4:19 p.m.