Triple
T27750358
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Backgammon |
E702097
|
entity |
| Predicate | hasTypicalGameLength |
P146303
|
FINISHED |
| Object | 5 to 30 minutes |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: 5 to 30 minutes | Statement: [Backgammon, hasTypicalGameLength, 5 to 30 minutes]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: hasTypicalGameLength Context triple: [Backgammon, hasTypicalGameLength, 5 to 30 minutes]
-
A.
typicalGameTime
Indicates the usual or expected amount of time a game takes to play.
-
B.
gameLength
Indicates the duration or total length of a game, typically measured in time or turns.
-
C.
typicalPlayTimeMinutes
Indicates the usual or average number of minutes an activity, game, or media item is typically played or experienced.
-
D.
typicalPlayTime
chosen
Indicates the usual or average amount of time an entity is expected to be played or used in a play session.
-
E.
gameLengthRule
Indicates a rule that specifies how long a game is allowed or required to last.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ef6a53c7388190899baa6daf42301c |
completed | April 27, 2026, 1:53 p.m. |
| NER | Named-entity recognition | batch_69fb2e940d5c8190bceae77daf4ef512 |
completed | May 6, 2026, 12:05 p.m. |
| PD | Predicate disambiguation | batch_69f9fec70bd881909c658a3c5020318b |
completed | May 5, 2026, 2:29 p.m. |
Created at: April 27, 2026, 4:19 p.m.