Triple
T27501942
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Medal of Honor: Airborne score |
E694176
|
entity |
| Predicate | associatedWithDeveloperOfGame |
P163861
|
FINISHED |
| Object | EA Los Angeles |
—
|
NE NERFINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: EA Los Angeles | Statement: [Medal of Honor: Airborne score, associatedWithDeveloperOfGame, EA Los Angeles]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: associatedWithDeveloperOfGame Context triple: [Medal of Honor: Airborne score, associatedWithDeveloperOfGame, EA Los Angeles]
-
A.
associatedWithGame
Indicates that there is a relationship or connection between an entity and a particular game.
-
B.
developerOfContainingGame
chosen
Indicates that an entity is the developer responsible for creating the game that contains the referenced element or component.
-
C.
gameDeveloperOfWorkAppearsIn
Indicates that a person or entity is the developer of a game in which the referenced work (e.g., character, story, or asset) appears.
-
D.
gameDeveloperOwner
Indicates that one entity is the owner or primary controlling developer of a particular game.
-
E.
gameDeveloperPartner
Indicates a partnership relationship where one entity collaborates with another in developing or producing a game.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ef538370888190b1ddf53bb4831188 |
completed | April 27, 2026, 12:16 p.m. |
| NER | Named-entity recognition | batch_6a0008225cc081909ff1fd0639859dc4 |
completed | May 10, 2026, 4:22 a.m. |
| PD | Predicate disambiguation | batch_6a0007bac5d8819098aff8031d4abe5d |
completed | May 10, 2026, 4:21 a.m. |
Created at: April 27, 2026, 1:11 p.m.