Triple

T27111558
Position Surface form Disambiguated ID Type / Status
Subject West Coast offense E686725 entity
Predicate playDesignFeature P161862 FINISHED
Object rhythm-based passing LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: rhythm-based passing | Statement: [West Coast offense, playDesignFeature, rhythm-based passing]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: playDesignFeature
Context triple: [West Coast offense, playDesignFeature, rhythm-based passing]
  • A. playDesignFeature chosen
    Indicates that a design feature is incorporated into or utilized within a play or gameplay experience.
  • B. testedDesignFeature
    Indicates that a specific design feature has been subjected to a test or evaluation process.
  • C. designedFeature
    Indicates that one entity is a feature or component intentionally planned, created, or specified by another entity as part of a design.
  • D. previousDesignFeature
    Indicates that one design feature precedes another in a sequence or earlier version of a design.
  • E. designUse
    Indicates that one entity is used as a design basis, purpose, or intended functional use for another entity.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ef148accd48190b6ed6e13a15f2a4f completed April 27, 2026, 7:47 a.m.
NER Named-entity recognition batch_69f624025ea481909d00a21db223006c completed May 2, 2026, 4:19 p.m.
PD Predicate disambiguation batch_69f620e0b37481909a280574decbd443 completed May 2, 2026, 4:05 p.m.
Created at: April 27, 2026, 8:54 a.m.