Triple

T26813389
Position Surface form Disambiguated ID Type / Status
Subject Aho–Corasick algorithm E672058 entity
Predicate instanceOf P0 FINISHED
Object finite-state machine based algorithm C6819 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: finite-state machine based algorithm
Context triple: [Aho–Corasick algorithm, instanceOf, finite-state machine based algorithm]
  • A. finite-state machine
    A finite-state machine is an abstract computational model consisting of a finite set of states, transitions between those states based on inputs, and rules that determine state changes and outputs.
  • B. nondeterministic finite automaton
    A nondeterministic finite automaton is a theoretical computational model consisting of a finite set of states and transitions where, for a given state and input symbol, the machine may move to zero, one, or multiple possible next states (including via ε-moves), accepting an input string if at least one possible path leads to an accepting state.
  • C. automata theory technique
    An automata theory technique is a formal method that uses abstract computational models like finite automata, pushdown automata, and Turing machines to analyze, design, and reason about languages, algorithms, and computational processes.
  • D. algorithm chosen
    An algorithm is a finite, well-defined sequence of computational steps or rules designed to solve a specific problem or perform a particular task.
  • E. Monte Carlo reinforcement learning algorithm
    A Monte Carlo reinforcement learning algorithm is a method that learns optimal policies by estimating value functions from complete, sampled episodes of experience without requiring a model of the environment’s dynamics.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69eeb3225a3c8190aaf6746efeded2f3 completed April 27, 2026, 12:51 a.m.
Created at: April 27, 2026, 4:30 a.m.