Triple

T26692913
Position Surface form Disambiguated ID Type / Status
Subject Mario Party: The Top 100 E672936 entity
Predicate playableCharactersInclude P43877 FINISHED
Object Mario NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Mario | Statement: [Mario Party: The Top 100, playableCharactersInclude, Mario]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: playableCharactersInclude
Context triple: [Mario Party: The Top 100, playableCharactersInclude, Mario]
  • A. hasPlayableCharacter chosen
    Indicates that an entity includes or is associated with a character that a user can control or play as.
  • B. characterInPlayBy
    Indicates that a character appears in or is part of a play authored or created by a specific person.
  • C. numberOfPlayableCharacters
    Indicates the total count of distinct characters that can be actively controlled or played by a user in a game or interactive experience.
  • D. playableCharacterFormOf
    Indicates that one entity is a specific form or version of another entity as it appears as a playable character.
  • E. featuresCharactersFrom
    Indicates that one entity (such as a work or production) includes or presents characters originating from another entity.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69eecda2066c8190a344218afa5e89c1 completed April 27, 2026, 2:44 a.m.
NER Named-entity recognition batch_69f61fd623bc819091df736cf3419b99 completed May 2, 2026, 4:01 p.m.
PD Predicate disambiguation batch_69f61b3d23f481908dfec27adace900a completed May 2, 2026, 3:41 p.m.
Created at: April 27, 2026, 3:27 a.m.