Triple
T26363758
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Super Mario Maker 2 |
E660275
|
entity |
| Predicate | SuperMarioWorldStyleIncludes |
P170347
|
FINISHED |
| Object | Super Mario World‑style enemies |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Super Mario World‑style enemies | Statement: [Super Mario Maker 2, SuperMarioWorldStyleIncludes, Super Mario World‑style enemies]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: SuperMarioWorldStyleIncludes Context triple: [Super Mario Maker 2, SuperMarioWorldStyleIncludes, Super Mario World‑style enemies]
-
A.
SuperMarioWorldStyleSupports
Indicates that one entity provides structural or functional support to another in a manner characteristic of the mechanics or design style found in Super Mario World.
-
B.
SuperMarioWorldStyleMusicFrom
Indicates that the music associated with an entity is composed or arranged in the style of the Super Mario World game soundtrack, originating from or inspired by that source.
-
C.
roleInSuperMarioLand
Indicates the specific function or part an entity plays within the context of the game Super Mario Land.
-
D.
amiiboSeries
Indicates the specific amiibo product line or series to which an amiibo-related entity belongs.
-
E.
roleInDonkeyKong64
Indicates the role or function an entity has within the context of the game Donkey Kong 64.
- F. None of above. chosen
Provenance (4 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ee8126d52c8190bc0b34337c2c9aa8 |
completed | April 26, 2026, 9:18 p.m. |
| NER | Named-entity recognition | batch_69f69063edbc81909e7735954aabee0b |
completed | May 3, 2026, 12:01 a.m. |
| PD | Predicate disambiguation | batch_69f68b78f29481908cc8f390496dee97 |
completed | May 2, 2026, 11:40 p.m. |
| PDg | Predicate description generation | batch_69f68f6584a88190a8c4d95c0c84bee9 |
completed | May 2, 2026, 11:57 p.m. |
Created at: April 26, 2026, 10:53 p.m.