Triple
T26354365
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Tunnel Vision |
E662992
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | entertainment experience component |
C37338
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: entertainment experience component Context triple: [Tunnel Vision, instanceOf, entertainment experience component]
-
A.
entertainment facility
An entertainment facility is a venue designed and equipped to provide recreational, cultural, or leisure activities to individuals or groups, such as theaters, amusement parks, sports arenas, or gaming centers.
-
B.
themed entertainment space
A themed entertainment space is a carefully designed environment that immerses guests in a specific story, setting, or concept through coordinated architecture, decor, technology, and interactive experiences.
-
C.
entertainment complex
An entertainment complex is a large, multi-purpose facility that combines various leisure, recreational, and cultural attractions—such as cinemas, theaters, restaurants, gaming areas, and event spaces—within a single integrated venue.
-
D.
immersive media experience
chosen
An immersive media experience is a multisensory, interactive environment that envelops users in digitally or physically mediated content, creating a strong sense of presence and emotional engagement.
-
E.
themed entertainment attraction
A themed entertainment attraction is an immersive, story-driven experience that combines environment design, technology, and performance to engage guests in a specific narrative or world.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ee8130fc44819094e5ab1da201cd7b |
completed | April 26, 2026, 9:18 p.m. |
Created at: April 26, 2026, 10:47 p.m.