Triple
T26092786
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Wild Swing Ding |
E658170
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | fictional combat move |
C26654
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: fictional combat move Context triple: [Wild Swing Ding, instanceOf, fictional combat move]
-
A.
fictional martial art
A fictional martial art is an invented combat system, often blending stylized physical techniques with unique philosophies, powers, or cultural elements, created to enrich the worldbuilding of stories, games, or other imaginative media.
-
B.
fictional gesture
A fictional gesture is an invented physical movement or sign, often used in stories or media, that conveys a specific meaning, emotion, or action within its imagined context.
-
C.
battle move
chosen
A battle move is a discrete action or technique used by a combatant to affect opponents, allies, or the battlefield, typically defined by specific effects, conditions, and resource costs.
-
D.
striking martial art
A striking martial art is a combat discipline focused primarily on using punches, kicks, knees, elbows, and other stand-up striking techniques to attack, defend, and control an opponent.
-
E.
professional wrestling finishing move
A professional wrestling finishing move is a wrestler’s signature, often dramatic maneuver intended to decisively end a match by incapacitating an opponent for a pinfall or submission.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ee5bbfc4d08190a1b206d0ac3a1e8d |
completed | April 26, 2026, 6:38 p.m. |
Created at: April 26, 2026, 7:48 p.m.