Triple

T25930062
Position Surface form Disambiguated ID Type / Status
Subject Wythoff Nim E653413 entity
Predicate hasOptimalPlayProperty P166601 FINISHED
Object from any N-position there exists a move to a unique P-position LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: from any N-position there exists a move to a unique P-position | Statement: [Wythoff Nim, hasOptimalPlayProperty, from any N-position there exists a move to a unique P-position]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: hasOptimalPlayProperty
Context triple: [Wythoff Nim, hasOptimalPlayProperty, from any N-position there exists a move to a unique P-position]
  • A. hasFinishingMove
    Indicates that one entity possesses or is associated with a specific, often decisive or signature, final action or move used to conclude an encounter or event.
  • B. hasWinningStrategyDescription
    Indicates that there exists a description of a strategy that guarantees success or victory for a participant in a given scenario or game.
  • C. canBeWonWithout
    Indicates that a goal, contest, or outcome can be successfully achieved without the involvement, use, or occurrence of a specified entity or condition.
  • D. isPerfectInformationGame
    Indicates that the game is one of perfect information, where all players have complete knowledge of all past actions and relevant game states at every decision point.
  • E. hasNashEquilibrium
    Indicates that a strategic interaction or game possesses at least one Nash equilibrium, where no participant can benefit by unilaterally changing their strategy.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69e7ab3eb9b881909c1390690551f868 completed April 21, 2026, 4:52 p.m.
NER Named-entity recognition batch_69f662a29b3881909957a7e3b986653c completed May 2, 2026, 8:46 p.m.
PD Predicate disambiguation batch_69f660eea4648190b0d5e24293607813 completed May 2, 2026, 8:39 p.m.
PDg Predicate description generation batch_69f661b47d088190934f63884a203261 completed May 2, 2026, 8:42 p.m.
Created at: April 22, 2026, 8:36 a.m.