Triple

T25930022
Position Surface form Disambiguated ID Type / Status
Subject Wythoff Nim E653413 entity
Predicate instanceOf P0 FINISHED
Object two-pile take-and-remove game C7463 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: two-pile take-and-remove game
Context triple: [Wythoff Nim, instanceOf, two-pile take-and-remove game]
  • A. combinatorial game chosen
    A combinatorial game is a two-player, perfect-information game with no chance elements where players move alternately and the outcome depends solely on their strategic choices under well-defined rules.
  • B. mathematical game
    A mathematical game is a structured activity or problem governed by explicit rules in which players make decisions or moves, often analyzed using mathematical concepts such as strategy, probability, and optimization.
  • C. result in combinatorial game theory
    In combinatorial game theory, a result is a formal outcome or conclusion—such as a theorem, lemma, or classification—that characterizes the behavior, value, or winning conditions of one or more games under specified rules.
  • D. 2×2 game
    A 2×2 game is a strategic interaction between two players where each has two possible actions, producing four possible outcome combinations with associated payoffs.
  • E. topological game
    A topological game is a two-player game played on a topological space where players alternately choose points, sets, or open neighborhoods according to specified rules, with winning conditions defined by topological properties such as convergence, closure, or covering.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69e7ab3eb9b881909c1390690551f868 completed April 21, 2026, 4:52 p.m.
Created at: April 22, 2026, 8:36 a.m.