Triple

T25601966
Position Surface form Disambiguated ID Type / Status
Subject 2003 NHL All-Star Game E641810 entity
Predicate overtimeDecidedBy P159463 FINISHED
Object shootout LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: shootout | Statement: [2003 NHL All-Star Game, overtimeDecidedBy, shootout]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: overtimeDecidedBy
Context triple: [2003 NHL All-Star Game, overtimeDecidedBy, shootout]
  • A. allowsOvertime
    Indicates that one entity permits another entity to work beyond standard or scheduled time limits.
  • B. overtimeRule
    Indicates the rule or policy that defines when and how overtime work is calculated or applied.
  • C. overtimePolicy
    Indicates the rules or conditions governing when and how overtime work is allowed, calculated, and compensated between an employer and employees.
  • D. usesOvertime
    Indicates that one entity makes use of another entity repeatedly or continuously over an extended period of time.
  • E. overtimeRuleContext
    Indicates the contextual conditions or rules under which overtime work is defined, calculated, or applied in a given situation.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69e75dc60d108190b7e2419e36b0134b completed April 21, 2026, 11:21 a.m.
NER Named-entity recognition batch_69f5f9a7d7d881909014fdf3746f981b completed May 2, 2026, 1:18 p.m.
PD Predicate disambiguation batch_69f4a0f7c6008190ae8cee3e71e19b94 completed May 1, 2026, 12:47 p.m.
PDg Predicate description generation batch_69f55e497fa081909bc59a7b92c5df59 completed May 2, 2026, 2:15 a.m.
Created at: April 21, 2026, 4:31 p.m.