Triple
T25433544
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Kayles |
E637318
|
entity |
| Predicate | isNormalPlay |
P158506
|
FINISHED |
| Object | true |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: true | Statement: [Kayles, isNormalPlay, true]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: isNormalPlay Context triple: [Kayles, isNormalPlay, true]
-
A.
isFinalPlayBy
Indicates that a particular play or move is the last one performed by a specified entity in a sequence or event.
-
B.
isGameSavingPlay
Indicates that a particular play or action prevents an imminent loss or major setback, effectively preserving a win or favorable outcome in a game or competition.
-
C.
hasPhaseOfPlay
Indicates a relationship where a broader game or activity includes or is associated with a specific phase or segment of play.
-
D.
isTypicallyPlayed
Indicates that an activity, game, or sport is commonly engaged in or performed by a particular type of participant or group.
-
E.
isInPlayBy
Indicates that an entity is currently active or participating within a game, scenario, or context as a result of actions taken by a specific agent or player.
- F. None of above. chosen
Provenance (4 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69e75db6c97081908178383fa632b193 |
completed | April 21, 2026, 11:21 a.m. |
| NER | Named-entity recognition | batch_69f5f6dd99f88190848a5bbee795aa17 |
completed | May 2, 2026, 1:06 p.m. |
| PD | Predicate disambiguation | batch_69f4683b34748190818428489a226124 |
completed | May 1, 2026, 8:45 a.m. |
| PDg | Predicate description generation | batch_69f46d361c348190b5fdfd805ecde01b |
completed | May 1, 2026, 9:07 a.m. |
Created at: April 21, 2026, 1:59 p.m.