Triple

T25432467
Position Surface form Disambiguated ID Type / Status
Subject Conway’s games E637294 entity
Predicate instanceOf P0 FINISHED
Object class of combinatorial games C7463 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: class of combinatorial games
Context triple: [Conway’s games, instanceOf, class of combinatorial games]
  • A. result in combinatorial game theory
    In combinatorial game theory, a result is a formal outcome or conclusion—such as a theorem, lemma, or classification—that characterizes the behavior, value, or winning conditions of one or more games under specified rules.
  • B. combinatorial game chosen
    A combinatorial game is a two-player, perfect-information game with no chance elements where players move alternately and the outcome depends solely on their strategic choices under well-defined rules.
  • C. mathematical game
    A mathematical game is a structured activity or problem governed by explicit rules in which players make decisions or moves, often analyzed using mathematical concepts such as strategy, probability, and optimization.
  • D. area of combinatorics
    An area of combinatorics is a branch of the mathematical field of combinatorics that focuses on a specific family of discrete structures, techniques, and problems, such as graph theory, extremal combinatorics, or probabilistic methods.
  • E. result in cooperative game theory
    In cooperative game theory, a result is a formal theorem or proposition that characterizes properties of coalitions, solution concepts, or payoff allocations under specified assumptions about players’ cooperation and preferences.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69e75db58a1c8190891b9ff7c2f8414e completed April 21, 2026, 11:21 a.m.
Created at: April 21, 2026, 1:58 p.m.