Triple

T25205937
Position Surface form Disambiguated ID Type / Status
Subject Still Life with Dead Game, Fruits and Vegetables in a Market E631250 entity
Predicate textureEmphasis P4016 FINISHED
Object fur, feathers, and skins of game LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: fur, feathers, and skins of game | Statement: [Still Life with Dead Game, Fruits and Vegetables in a Market, textureEmphasis, fur, feathers, and skins of game]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: textureEmphasis
Context triple: [Still Life with Dead Game, Fruits and Vegetables in a Market, textureEmphasis, fur, feathers, and skins of game]
  • A. textureContrast
    Indicates a relationship where two surfaces or regions differ noticeably in their tactile or visual texture qualities.
  • B. texture chosen
    Indicates the surface quality or feel of an entity as perceived by touch or appearance, such as being smooth, rough, soft, or coarse.
  • C. textureTreatment
    Indicates how an entity’s surface feel or texture has been modified, processed, or treated.
  • D. textureCharacteristicInFugue
    Indicates that a specified texture characteristic is present or manifested within a particular fugue.
  • E. agingAffectsTexture
    Indicates that the process of aging changes or influences the texture of an entity.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69e75a8b86c4819089eda22c843b739f completed April 21, 2026, 11:07 a.m.
NER Named-entity recognition batch_69f474bc09dc8190b04e43340453b83c completed May 1, 2026, 9:39 a.m.
PD Predicate disambiguation batch_69f44d849e7c81909945438f40e35362 completed May 1, 2026, 6:51 a.m.
Created at: April 21, 2026, 12:52 p.m.