Triple
T24947519
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Matsuda Force |
E624231
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | video game faction |
C30214
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: video game faction Context triple: [Matsuda Force, instanceOf, video game faction]
-
A.
StarCraft faction
A StarCraft faction is a distinct playable race or group, defined by unique units, technologies, and strategic mechanics that shape a player’s playstyle and tactics in the StarCraft universe.
-
B.
World of Warcraft faction
A World of Warcraft faction is a large in-game organization or alliance of races, characters, and NPCs that shares a common identity, goals, and reputation system, influencing player relationships, quests, and access to resources.
-
C.
Faction
chosen
A Faction is a cohesive group of individuals united by shared goals, values, or interests that collectively influence or oppose other groups within a larger system or society.
-
D.
Transformers faction
A Transformers faction is an organized group of Cybertronian robots united by shared ideology, leadership, and goals, often in conflict with opposing factions.
-
E.
Warhammer 40,000 faction
A Warhammer 40,000 faction is a distinct, lore-rich army or group within the setting’s galaxy-spanning conflict, defined by unique aesthetics, units, rules, and narrative themes that shape how it plays on the tabletop and in the story.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69e2ff22e4c48190a0444b5a044f14e8 |
completed | April 18, 2026, 3:48 a.m. |
Created at: April 18, 2026, 5:55 a.m.