Triple

T24783701
Position Surface form Disambiguated ID Type / Status
Subject Discworld Roleplaying Game E620063 entity
Predicate mechanicsType P48192 FINISHED
Object point-buy character creation LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: point-buy character creation | Statement: [Discworld Roleplaying Game, mechanicsType, point-buy character creation]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: mechanicsType
Context triple: [Discworld Roleplaying Game, mechanicsType, point-buy character creation]
  • A. mechanicalTransport
    Indicates a relationship where an entity is moved or carried from one place to another using a mechanical means of transportation (e.g., vehicles, machines, or devices).
  • B. featuresMechanic chosen
    Indicates that something includes or incorporates a particular mechanic as part of its design or functionality.
  • C. mechanicalCompatibility
    Indicates that two entities can function together properly from a mechanical standpoint, without interference, damage, or performance issues.
  • D. mechanicalFunction
    Indicates that one entity serves as the mechanical role, operation, or function performed by another entity or system.
  • E. wheelType
    Indicates the specific kind or category of wheel associated with an entity.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69e2fabdbe8c8190adbb9434b8636cad completed April 18, 2026, 3:30 a.m.
NER Named-entity recognition batch_69f410d7fe908190b669acafdbee766a completed May 1, 2026, 2:32 a.m.
PD Predicate disambiguation batch_69f40ef612c88190ab2f3f08d4a92018 completed May 1, 2026, 2:24 a.m.
Created at: April 18, 2026, 4:45 a.m.