Triple
T24430938
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Commander Shepard |
E616000
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | player character |
C4830
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: player character Context triple: [Commander Shepard, instanceOf, player character]
-
A.
video game character
chosen
A video game character is a fictional, interactive entity within a game world that the player controls or encounters, defined by its abilities, appearance, behavior, and role in the game's narrative or mechanics.
-
B.
boss character
A boss character is a powerful, often climactic adversary in a game or story that presents a significant challenge and typically guards key progress, rewards, or narrative milestones.
-
C.
Protagonist
The Protagonist is the central character in a narrative whose goals, choices, and development drive the main plot and emotional focus of the story.
-
D.
AI character
An AI character is a digitally created persona driven by artificial intelligence that can perceive inputs, make context-aware decisions, and interact with users in a believable, often human-like manner.
-
E.
viewpoint character
A viewpoint character is the character through whose perspective, thoughts, and experiences the audience receives and interprets the story’s events.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69e2d7eadb248190a867130fe45f0388 |
completed | April 18, 2026, 1:01 a.m. |
Created at: April 18, 2026, 2:16 a.m.