Triple
T24430619
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Kraang |
E615993
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | Teenage Mutant Ninja Turtles character group |
C35424
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: Teenage Mutant Ninja Turtles character group Context triple: [Kraang, instanceOf, Teenage Mutant Ninja Turtles character group]
-
A.
Teenage Mutant Ninja Turtles character
chosen
A Teenage Mutant Ninja Turtles character is an anthropomorphic, martial-arts-trained mutant (often a turtle or related ally/enemy) who inhabits the TMNT universe and participates in its action-driven, often humorous battles between good and evil.
-
B.
Scooby-Doo character
A Scooby-Doo character is a fictional member of the mystery-solving ensemble, typically defined by a distinctive personality, role in investigating supernatural-seeming events, and interactions with the talking Great Dane Scooby-Doo.
-
C.
Teen Titans character
A Teen Titans character is a young superhero or ally within the Teen Titans universe, defined by their unique powers, personality, and role in the team’s adventures and interpersonal dynamics.
-
D.
Donkey Kong character group
A Donkey Kong character group is a collection of related characters from the Donkey Kong franchise, typically organized by shared traits, roles, or affiliations within the game's universe.
-
E.
G.I. Joe character
A G.I. Joe character is a fictional military-themed action hero or villain, each with a distinct code name, specialty, personality, and backstory within the G.I. Joe universe.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69e2d7eadb248190a867130fe45f0388 |
completed | April 18, 2026, 1:01 a.m. |
Created at: April 18, 2026, 2:16 a.m.