Triple
T2426177
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | John H. Conway |
E53530
|
entity |
| Predicate | hasConcept |
P531
|
FINISHED |
| Object | Conway's soldiers |
E163258
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Conway's soldiers | Statement: [John H. Conway, hasConcept, Conway's soldiers]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Conway's soldiers Context triple: [John H. Conway, hasConcept, Conway's soldiers]
-
A.
Conway’s soldiers
chosen
Conway’s soldiers is a mathematical puzzle and thought experiment in combinatorial game theory that explores how far checkers-like pieces can advance on an infinite grid under specific movement rules.
-
B.
Conway’s Game of Sprouts
Conway’s Game of Sprouts is a pencil-and-paper topological game in which players alternately connect dots with lines under simple rules, leading to rich combinatorial and mathematical analysis.
-
C.
Game of Life
Game of Life is a famous cellular automaton devised by mathematician John H. Conway that simulates complex patterns and behaviors using simple grid-based rules.
-
D.
the Fifteen
The Fifteen was a major early 18th-century Jacobite rebellion in Britain that sought to restore the exiled Stuart dynasty to the throne.
-
E.
Gosper glider gun
The Gosper glider gun is a celebrated pattern in Conway’s Game of Life that endlessly produces a stream of moving "gliders," demonstrating the system’s capacity for complex, self-perpetuating behavior.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ab495c44d48190b7235b23719bc3f6 |
completed | March 6, 2026, 9:38 p.m. |
| NER | Named-entity recognition | batch_69abc99b95548190b77d36de9adfe3bb |
completed | March 7, 2026, 6:45 a.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69aebf637be4819096874a24e87f84ab |
completed | March 9, 2026, 12:38 p.m. |
Created at: March 6, 2026, 9:42 p.m.