Triple
T2413233
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Snap Camera |
E52241
|
entity |
| Predicate | relatedTo |
P37
|
FINISHED |
| Object | Lens Studio |
E52240
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Lens Studio | Statement: [Snap Camera, relatedTo, Lens Studio]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Lens Studio Context triple: [Snap Camera, relatedTo, Lens Studio]
-
A.
Lens Studio
chosen
Lens Studio is Snap Inc.'s augmented reality creation platform that enables developers and creators to design and publish interactive AR experiences for Snapchat and other surfaces.
-
B.
Adobe Substance 3D
Adobe Substance 3D is a suite of tools for creating, texturing, and rendering 3D assets, widely used in game development, visual effects, and design workflows.
-
C.
FilmEngine
FilmEngine is an American film production company known for developing and producing feature films such as the crime thriller "Lucky Number Slevin."
-
D.
NVIDIA Omniverse
NVIDIA Omniverse is a real-time 3D simulation and collaboration platform that enables creators, engineers, and enterprises to build and connect physically accurate virtual worlds.
-
E.
Omniverse Kit
Omniverse Kit is a modular, extensible development framework from NVIDIA for building custom 3D simulation, visualization, and collaboration applications on the Omniverse platform.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ab495622948190bc6bc6e4cddaf645 |
completed | March 6, 2026, 9:38 p.m. |
| NER | Named-entity recognition | batch_69abc92a4e1c8190819fa676295ac145 |
completed | March 7, 2026, 6:43 a.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69aeb3f00cc481909c2841a6f2ebadad |
completed | March 9, 2026, 11:50 a.m. |
Created at: March 6, 2026, 9:41 p.m.