Triple

T23461653
Position Surface form Disambiguated ID Type / Status
Subject Dylan Bridges E568993 entity
Predicate memberOf P10 FINISHED
Object Bridges acting family NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Bridges acting family | Statement: [Dylan Bridges, memberOf, Bridges acting family]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Bridges acting family
Context triple: [Dylan Bridges, memberOf, Bridges acting family]
  • A. Bridges
    Bridges is the fictional United Cities of America organization in the video game "Death Stranding," responsible for reconnecting isolated cities and managing porters like Sam Porter Bridges.
  • B. Bridges chosen
    Bridges is a common English surname borne by various notable individuals, including actors, politicians, and athletes.
  • C. Bridges
    Bridges is a renowned Girard-Perregaux watch collection distinguished by its signature bridge-shaped movement architecture and avant-garde mechanical design.
  • D. Bridges collection
    The Bridges collection is a renowned line of luxury timepieces by Swiss watchmaker Girard-Perregaux, distinguished by its iconic exposed bridge architecture and high-end mechanical craftsmanship.
  • E. Bridges organization
    The Bridges organization is a central governmental and logistical body in the video game "Death Stranding," dedicated to reconnecting isolated cities and communities across a fractured United States.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (2 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69e2458ebd808190b3298163132cfb0b completed April 17, 2026, 2:37 p.m.
NER Named-entity recognition batch_69f1a69bc200819096ed2baf25cdee4f completed April 29, 2026, 6:35 a.m.
Created at: April 17, 2026, 5:54 p.m.